User Tools

Site Tools


earthbound:animated_map_palettes

Animated Map Palettes

The palette animation id is determined by the first colour, the transparent colour, of the 5th palette when the map tileset initially loads. Located at $DFE4E1, there is a pointer table to an entry for each id.

Entry format

Each entry consists of the following fields:

Offset Size Purpose Description
0 4 Data A pointer to compressed palette data
4 1 Count The number of palette frames, maximum is 8
5 0 - 8 Delays The number of frames each palette will last for

A single frame of palette data consists of a full set of 6 palettes, or 6 x 16 colours. A maximum of 8 frames of palette data is supported. Uncompressed, you should have 192 bytes of palette data for each frame in your animation.

earthbound/animated_map_palettes.txt ยท Last modified: 2023/05/24 03:06 by herringway